Mega League
11-player · 100% prize pool
The big one. 100-player rooms, winner takes most.
Room size
2 – 100 teams
Skill level
High — captain pick decides it
Best for
Players who already know the XIs and just need a tie-breaker decision
The Decision Framework
Every room is won and lost at the captain slot. Everything else is room for error. Here's the structure.
Wicketkeeper
1–4 picks
Top-order keepers with powerplay runs are gold
Batsmen
3–6 picks
Top 3 batting order, powerplay scorer preferred
All-rounders
1–4 picks
Pick the ones batting at 4-5 and bowling death overs
Bowlers
3–6 picks
Death overs specialists on flat pitches; pacers on green tops
This is a guide, not a prediction. You still make the final call.
What Dream11 Does
Picks structured around 4 slots — batsmen, wicketkeepers, all-rounders, bowlers. Never over-cap a single role again.
Every matrix entry surfaces the captain multiplier risk. The 2x slot is where most contests are won and lost.
Rooms labelled by lock time — toss-locked or live. You'll always know when to stop editing the XI.
Ball-by-ball points. Watch your captain's multiplier compound across overs. Most players check too late.
16 room types — ₹1 beginner to winner-takes-all mega. Pick by format, entry fee, and skill level.
The decision matrix is built for players who already know the players. We're here to stop the last-minute panic, not replace the homework.
Step by Step
Not a tutorial for beginners. This is for players who know the game and want fewer moments of panic at the deadline.
Start With a ₹1 ContestMega, Head-to-Head, Practice, or Small League. Match the entry fee to how sure you are about the captain.
Four slots: wicketkeeper, batsmen, all-rounders, bowlers. Each has a room cap. Fill them in order of confidence.
2x points. Most contests are won here. The matrix flags captain risk — you still make the call.
Toss-locked rooms close when the coin lands. Live rooms let you edit until first ball. Know which room you're in.
Contest Rooms
Entry from ₹1. Mega to Head-to-Head. Winner-takes-all to double prize pool. Every room has a lock time — know yours before you join.
11-player · 100% prize pool
The big one. 100-player rooms, winner takes most.
Room size
2 – 100 teams
Skill level
High — captain pick decides it
Best for
Players who already know the XIs and just need a tie-breaker decision
1 vs 1, 11-player
Two rosters, one toss, one winner.
Room size
2 teams
Skill level
Medium — captain edge is the gap
Best for
Confident pickers who want fewer draws
11-player · no prize
Free room. Try the matrix without paying for the lesson.
Room size
2 – 6 teams
Skill level
Any — perfect for new draft habits
Best for
Anyone who wants to feel out a contest before a paid entry
3 – 10 players
Smaller rooms. Sharper decisions matter more.
Room size
3 – 10 teams
Skill level
High — variance is low, captain choice is loud
Best for
Players with strong reads on a small set of fixtures
11-player · single payout
All-or-nothing. Only rank 1 gets paid.
Room size
2 – 20 teams
Skill level
Very high — one bad captain pick kills the entry
Best for
Decisive players with strong captain conviction
11-player · top 30% paid
Wider payout window. Safer for captaining for points.
Room size
20 – 200 teams
Skill level
Medium — captain still matters, but rank 2-5% still pays
Best for
Risk-averse players who want a wider net
Formats
T20, ODI, Test, BBL, CPL, PSL — each one changes how you value bowlers, all-rounders, and death-overs batting.
IPL T20
Wrist-spin captains, death-overs bowlers
ICC T20 WC
Int'l form, fixture difficulty
ODI 50-over
Top-order anchor, death-overs specialist
Test / WTC
Pace bowlers on green tops, batting longevity
BBL
Australian domestic, overseas picks matter
CPL
Caribbean batters, flat-track hitters
PSL
Pakistani pacers, powerplay scorers
SA20
South African batting depth
The Hundred
100-ball format, different captain meta
Questions Players Actually Ask
It helps you decide, not pick for you. You bring the cricket knowledge. We give you a side-by-side decision matrix — contest format, entry fee, captain risk, role balance — so you stop juggling four apps at 11 PM.
No. Dream11 is a skill-based fantasy-cricket decision tool. You build an 11-player roster from real fixtures, score points based on actual on-field performance. There is no random number, no fixed outcome, no wager against the house.
No account, no login, no email gate. The matrix and FAQ are open. Read what you need, close the tab. The only time we ask for anything is if you choose to continue on the partner app, which has its own sign-up flow.
Captain gets 2x points, vice-captain gets 1.5x. That single choice swings more than the other ten players combined. Most of the decisions in our matrix are captain-decision decisions in disguise.
Look at three things: the prize split (winner-takes-all is harsher than top-30%), the entry fee (₹1-5 rooms have softer fields), and the team cap (more teams = more variance = harder to win with one good captain).
Usually no. The most expensive player is also the most captained. Captaincy is about finding the second-best option that's still likely to play. Differentiated captaincy wins small leagues; consensus captaincy wins mega leagues.
A player expected to bat in the top 4 and bowl 2-3 overs, on a batting pitch, with strong recent form. Avoid all-rounders in matches where rain is forecast. We surface this in the matrix; you still make the call.
Yes. The practice room is free, 2-6 players, no prize. Build a roster, see the score logic, feel out the format. If you've never captained for points before, start there.
Fantasy sports is a game of skill. It is not betting. It carries real financial risk if you play beyond what you can afford to lose. If you feel you need support, please reach out to a responsible gaming organisation. Dream11 is not a financial product. This decision tool does not facilitate any financial transaction.
Dream11 is for users aged 18 and over. By using this site you confirm you are of legal age in your jurisdiction.
Your cricket knowledge is the edge. Dream11 is the framework.
No account. No wallet. No app install. Just the decision matrix — and a link to the room when you're ready.
Build Your Dream11 TeamFree to read. Entry fees are handled in the partner app.